Home is Where your Fart is
General Data
Media Type:
Videogame
Genre:
Experimental
Platform:
PC, Mac, Web
Development State:
Used Software:
Working Time:
18 Hours
My Jobs:
Rigging, Animations, Animation and
UI Logic, VFX
About
This game came to be during Global Game Jam 2019, where the motto was "Home". The player has to "outdisgust" their roommates by nose picking, burping and farting until they all leave. The game was developed in Unity and, as is usual for GGJ, it was completed in under 48 hours.
Challenges
In spite of the time limit, we decided to take a look at Unity's 2D Animation Package, which was still in Beta back then. I had to take a look at the package, learn how to use it, and work with and around some major bugs the thing still had.