Dodge'em II
General Data
Media Type:
Videogame
Genre:
Endless Runner
Platform:
Flash
Development State:
Finished/Unpublished
Used Software:
Working Time:
6 Months
My Jobs:
Art, Code, Game Design, SFX
About
In this game the player has to fly an unarmed space ship through an endless asteroid field, scoring points for traveled distance. The player may earn extra points and powerups by dodging a number of asteroids with a stylish dodge roll. The game was developed in the FlashDevelop IDE for the Flash Player.
Challenges
Before I started working on this game, I already had some experience developing in Adobe Flash and the Adobe Flash Builder IDE. I wanted to expand my knowledge and skills by challenging myself to develop the game with the FlashDevelop IDE for Kongregate.com. When I completed this exercise flash was already dying, and I lost interest in actually publishing the game, though.
Notes
Even though it never saw the light of release, I'm proud to tell that I completed the game almost on my own - including Code, Graphics and even SFX. However, I did have some help with music, and the original idea came from a classmate, who had released "Dodge'em 1" on Kongregate earlier.